Warcraft III resources & community, 2003–2006 · archived

Full help with the Life Wave spell

30 posts
#16
paskovichAt last! You spit out what you want. It took a long time...
Edit the Carrion Swarm's damage values, by pressing SHIFT-ENTER. This way, you can enter negative values as damage. Then change the "Targets allowed", uncheck enemy, and check friendly.

You proved it.GOOD JOB!This spell will be submitted for all of the users.And yes as I promised.You don't need to give credit,when you use it or edited it.Pleased?
#17
Reinhold
paskovichAt last! You spit out what you want. It took a long time...
Edit the Carrion Swarm's damage values, by pressing SHIFT-ENTER. This way, you can enter negative values as damage. Then change the "Targets allowed", uncheck enemy, and check friendly.

You proved it.GOOD JOB!This spell will be submitted for all of the users.And yes as I promised.You don't need to give credit,when you use it or edited it.Pleased?

WHAT!!!!!!!!!!!!!!Not working?Sorry,is there another way to do it?I really need it.
#18
Do not upload any of your spell, because i bet they are easiest-to-make ones.
And stop writing that "It does not working!!", because we cannot help if you don't write what is wrong with it...
What I got out of your confused words, you want a spell similar to Carrion Swarm, but it it should heal allies. If not, tell me again what you want (in other words).
#19
paskovichDo not upload any of your spell, because i bet they are easiest-to-make ones.
And stop writing that "It does not working!!", because we cannot help if you don't write what is wrong with it...
What I got out of your confused words, you want a spell similar to Carrion Swarm, but it it should heal allies. If not, tell me again what you want (in other words).

I want a spell like Carrion swarm,but it should heal units.That's what.
#20
well, Carrion Swarm may not accept allies as targets - for example, shockwave refuses to hit neutral and allied.

and...

ReinholdYou might be banned or even worse.


low-life is living proof against that :roll: rofl ( you cant get banned for that many things )
#21
PurplePootwell, Carrion Swarm may not accept allies as targets - for example, shockwave refuses to hit neutral and allied.

and...

ReinholdYou might be banned or even worse.


low-life is living proof against that :roll: rofl ( you cant get banned for that many things )

Of!paskovich said something about changing the damage and the targets.Damage must be set to -amount of damage and must be selected allies and deselected enemies.Come on,there must be a way to do it?
#22
i figured it out:
you need two abilities, a Carrion Swarm as the hero's ability, and an other Carrion Swarm for the dummy unit. Set all values of the 2 spells to exactly similar, exept damage. The dummy ability's damage must be the opposition of the main spell's. F ex: If you want the spell to heal 130/170/210 Hp, set the damage of the main spell to 130/170/210, and set the damage of the dummy spell to their negatives (-130/-170/-210).
Now in the trigger, create a dummy unit for Neutral Hostile, give it the dummy ability, and order it to cast the spell.
This way, the first ability will deal x damage to your enemies, the second spell will deal -x damage (will heal). Result: Only your units will be healed.
I won't write it in detail. Read some tutorials.
#23
Finally he states what he actually wants... There was another request for this spell a long time ago, one that would heal nearby units and damage enemy units, it must have been quite a long time ago.
#24
paskovichi figured it out:
you need two abilities, a Carrion Swarm as the hero's ability, and an other Carrion Swarm for the dummy unit. Set all values of the 2 spells to exactly similar, exept damage. The dummy ability's damage must be the opposition of the main spell's. F ex: If you want the spell to heal 130/170/210 Hp, set the damage of the main spell to 130/170/210, and set the damage of the dummy spell to their negatives (-130/-170/-210).
Now in the trigger, create a dummy unit for Neutral Hostile, give it the dummy ability, and order it to cast the spell.
This way, the first ability will deal x damage to your enemies, the second spell will deal -x damage (will heal). Result: Only your units will be healed.
I won't write it in detail. Read some tutorials.

Why not!!I've already read that tutorial and I still don't get it,but I'll try.
#25
Why not!!I've already read that tutorial and I still don't get it,but I'll try.

that's why! what don't you understand?? you don't know what a dummy is or what?
this is a simple dummy spell... (the simplest)
#26
paskovich
Why not!!I've already read that tutorial and I still don't get it,but I'll try.

that's why! what don't you understand?? you don't know what a dummy is or what?
this is a simple dummy spell... (the simplest)

I don't know what should I do with it?It's not a spell,it's a unit.And also I don't have the Locust ability to make it unselectable.And I don't even know what to change at it.I understand that at the tutorial it said what,but in this case,I don't know.Can you tell me?
#27
You see? You don't even know what a Locust ability is. Man, you are hopeless...

PS: Stop uploading your icon. Don't you understand that you cannot upload anything?????
#28
paskovichYou see? You don't even know what a Locust ability is. Man, you are hopeless...

PS: Stop uploading your icon. Don't you understand that you cannot upload anything?????

I know what's the Locust ability,but I don't know where it is.
#29
Then SEARCH for it. . . I didn't know where the locust ability was but i searched every single file of abilities just to look for it to create my first spell. If not, just use Ctrl+F and type in locust if you really are that blind. . . Wait a sec, is it Ctrl+F or is it Ctrl+S?
#30
just go to the last ability in the Ls

if you have an unpatched version of wc3 TFT, go to Unknown( 'Aloc' )

if you have RoC, you're outta luck