I made a spell that summons an invisible waygate, when an enemy unit unknowingly passes onto the waygate, the unit is instantly transported to the hero that summoned the way gate
the spell works, some what, but
when I summon the waygate, all of the waygate's spells and abilities are missing
the waygate spell still works, but the spell that makes it invisible and the spell that unsummons it are completely missing from the user interface
im sure if you turned the unit that is summoned into a simple dummy unit with passive invisiblity, set its properties to a region so all your transporting triggers could work, (if you did it that way... i cant think of any other way to do it), and made it have a) a negative health regen (per second, that way it goes away automaticaly) and a trigger to where when that unit dies , the region mentioned earlier is removed; through all that mumbo jumbo, it should work