Hi all this is my firts topick here and i think that it wont be my last , so however.Right now im making my map and its like 50-60 % done but i realized i dont have a relode sistem to give my map the realy cool feeling to relode a gun and so.If anyone has played NOTD knows that im talking about so i decidet to ask here for some help.I think every thing must be trigered,right? if anyone can give me some info how can i do that plz post.
TNX in advance
Psh And i woud like to know how to make A cool interface that shows gold = amonition and wood = Clips
Reload Init Events Time - Elapsed 2.00 Seconds Actions Set BulletsReal = 12.00 ============================================= Reload A Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to Shoot Actions Set BulletsReal = BulletsReal - 1.00 ============================================= Reload B Events Unit - A unit Begins casting an ability Conditions And - All (Conditions) are true Conditions (Ability being cast) Equal to Shoot (BulletsReal) Equal to 1.00
Actions Unit - Remove ShootAbility from (Triggering unit) Unit - Add Reload to (Triggering unit) =============================================== Reload C Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to Reload Actions Unit - Remove Reload from (Triggering unit) Unit - Add ShootAbility to (Triggering unit) Set BulletsReal = 12.00
Its late, ill make it look prettier when i get back up (4 triggers is ugly, i know