Warcraft III resources & community, 2003–2006 · archived

Things about transport sharing to team

16 posts
#16
Ohh I see how its done now. I was just being blind and looking for a "Unit is unloaded" event when "unit is issued an order" will do just fine.

I don't think you need to use a custom value though. You already know what the players are. The passive player, and the player who's using the tower thingy when it's non-passive. The owner switching that you do looks like it's sufficient.