Warcraft III resources & community, 2003–2006 · archived

Wc3 Load screen

16 posts
#2
Nice... I could see this used for a dungeon maze.
My only criticism: The felhounds right leg is missing! :O
--donut3.5--
#3
no, there are shadows , i could add an ambient light of course though. shadows are too dark. thnx for tip.
#4
I've only got one piece of advice for you: move, Wagga's a hole. :p

Apart from that, great scene. Real nice work mate.
#5
Oh, one more thing if you really want to get picky: make the skin on the wc3 units with more detail or the pillars and floor with less... they look weird together.
But yeah, I love the lighting on the footman.
Hope to see more stuff from you ;)
--donut3.5--
#7
no offense but your UVwrapping is horrible in some parts.. add some rocks and stuff, atm its kinda ...blant..but still good i guess.
#8
meh werewulf , i didnt see a need to spend more than 2 mins mapping it , not much noticaable for people who arent modelers. and its just a lil load screen :wink:
#9
I'd seriously darken those creatures, be they Felhunters or Zerglings, in the distance. They look too bright despite the fact they're away from a light source

Seeing as they're just pictures, just open up your image editor of choice and apply some darkness to them. That'll make them look much nicer
#10
youve gotta be kidding ... image editor... PAH wont egt relistic lighting with that , not easlily at least. anyways , yes mecheon , i agree , for felhound mainly , and i need to put a small ambient light in that scene cause the shadows are far too dark.

zerglings ... meh ,anyways , im not editign these scenes anymore , really no point , i made em for fun.

thnx for crits and comments though , i keep em in mind during all of my next projects.
#11
The rocky texture once again looks too detailed compared to the wc3 skins...
but other than that, nice.
--donut3.5--
#12
a well , that was my friends choice. i asked him if he wanted a realistic texture , or a modded wc3 texture.
#13
Well, the UV mapping isn't THAT great, and yes, you should probably turn your lights down. Maybe intensity 0.5? And maybe a 0.2~0.3 light from behind in the zerglings only coming out of the tunnel. And reduce the lighting from behind the marine to about 0.4, and turn down the lighting created by the rifle too. And you're not using a spotlight for the rifle fire, right?
Jus makes it look more dramatic and darker and creepier... :p
#14
These nice pictures aren't animated campaign screens in warcraft, are they?
Would you be able to animate them, too? Might be cool to have an animated custom loading screen for my campaign, too. Anyways, wait until it is in final stadium of development, if you want to make one. I'll remember you! :)
#15
HAHA , sorry guys , im not interested in spending massive amounts of time on wc3 content anymore , im only doing this when im bored, the rest of the time i have actual projects im part of , and personal projects i use to devlope my skill. i really dont learn much from making wc3 content i find , so ive stopped making it.