Warcraft III resources & community, 2003–2006 · archived

Lock body parts

10 posts
#1

Lock body parts

I discovered that trigger action Animation - Lock body part can be useful in some situations. But you can turn only head and torso. What is the requirement to allow unit to turn his part? Is the name of bones or something?
#2
I'm pretty sure it's the attachment points. "Head, Chest" . . . sound familiar? Like attachments?
#3
I doubt that are the attachments, because if you convert this trigger to JASS, ex. Head becomes bone_head.
#4
1. get War3ModelEditor
2. open your model in it
3. save as .mdl file
4. open .mdl file in notepad
5. Serach for 'Helper'
6. PROFIT
#5
those are the bones then? lol
#6
they pretty much are
#7
Actually, bones and helpers are not really the same thing, although they have nearly identical purposes.
#8
i was referring to your post, not low-life's :P
#9
/me tires to think..TRIES..


attachments are nodes, bones are basiclly the parents of the nodes.. the nodes are attached to the bones..

um...wait..no thats useless..

/me grumbles.
#10
Thanks! Now I managed to make konstrukt_marine to turn his head by renaming helpers.

P.S. Maybe locking body parts can be useful for tanks which could attack while moving (with some triggering and JASS along, of course). What do you think? But this is maybe for other topic.