Warcraft III resources & community, 2003–2006 · archived

[Maps] Unprotected maps

19 posts
#1

[Maps] Unprotected maps

Just an idea to add a category in the maps section for unprotected maps.
#2
you mean put every single map in the same category? Why?
#3
People learn how to map by looking at unprotected maps in editor right?
#4
It could be a metacatagory ( or w/e ) like the DC Category
#5
no thats just a crap idea.

you will find a whole fricking array of RPG and god knows what, if its unprotected its unprotected if its not then live it it...
#6
Yeah, i know, i think that would encourage mapstealing...
#7
That section would be useless, and it would encourage BOTH map stealing AND protecting.
#8
What is it with MAP STEALING!
So many maps had potential yet the map maker dropped them in a protected state before all their potential was reached.
Maps like DBZ tribute are *ç%&ed up now due to protection since the map maker lost his comp and had no unprotected version to re-edit.

It would be nice to see more high quality maps unprotected so that people may learn since it would cut the number of "OMG HOW I MAKE TRIGGER WORK" posts by about 15%.

Ofcourse maps that people spent ages working on (like DotA, GOE2, HOE ect) have the right to be protected but some realy crap maps are protected just so the author does not have someone improve the map.
Worse LOAPS are being protected just so that a rip of a rip of a rigged rip of a rip cant be ripped.

It would be nice if kind map makers could submit old versions of their maps for people to learn from since maps like GOE2 would make VERY GOOD learning recources especialy the way it uses multiboards.

Ofcourse there are always ways to tell a rip from an orignal.
1. DL from the orignal map makers recomended link and dont join versions with a file name like "Gennis[[[12]]] o[3]f E[LEET]mpires 1.[1][8][4]8"
2. Do not host rigged unoffical versions.
3. NEVER play rigged unoffical versions.

If you are still worried that your map will be ripped atleast submit some of the systems it uses.

Since there are far to many people on WC3 who think "uhh its far to hard to do something like that" and would benifit from advanced systems fetured in maps.

I am awair im ranting on about protection but I feel some people are overdoing it but i do have to agree that protection is the only way to stop noobs "rigging" maps in a noob way.

And currently the map upload is down so why bother to post this topic at all LOL.
#9
if someone protects their map and they have no unprotected copy, then thats their own stupid fault.

and havnt a map protected is a choice, if someone wants to look at the triggers of an protected map, then they should see the author rather than breaking in.
But hey, protection can easily be broken through, nothing is safe.
#10
In most cases, i prefer unprotection, but that doesnt mean that i blatantly advertise that im unprotected, thats like asking noobs to steal. If you want people to learn from your map, just leave it unprotected, and let them figure out for themselves :roll:
#11
I'm proposing that there be an unprotected section for newbs at mapmaking, let those who are more determined to edit break the protection themselves.
#12
People don't learn from other maps.

..
And really, why make a section and put every map there?
#13
VexorianPeople don't learn from other maps.

..
And really, why make a section and put every map there?


People do in fact learn from other maps. It's how I learned to make maps in the first place.

And, uh, there is a good (in fact, very large) number of maps that are protected on this site.

I dunno if I got what you are poking at there. Maybe you are saying protected maps are easy enough to unprotect that it's like they are unprotected?
#14
I'm gonna make it as clear as I shouldve done earlier. Its a section for all those maps that have been submitted without protection. So basically all newb mapmakers can take a peek at these to develop their own maps.
#15
i already know that..

and seriously..there is like 20%-50% unprotected maps and putting them in that section will mean one big mess of WTF types of maps.