Events blahblahblahblah Conditions blahblahblahblah Actions Unit - Pause All Units For Each Integer A from 1 to 2 Loop - Actions Set loc = (where you want your guy to teleport to) Move avariable[Random Integer Between 1 and 6] to loc, blah blah blah Custom Script: call RemoveLocation( udg_loc ) (end of For loop) For Each Integer A from 1 to 2 Loop - Actions Set loc = (where you want your guy to teleport to) Move avariable[Random Integer Between 7 and 12] to loc, blah blah blah Custom Script: call RemoveLocation( udg_loc ) (end of For loop)
Wait x seconds
Custom Script: set bj_wantDestroyGroup = true Pick every unit in (duel area) and... Unpause Picked Unit
...
and so on ( gotta add the Duel Ends trigger here )