Warcraft III resources & community, 2003–2006 · archived

Attack Cooldown

5 posts
#1

Attack Cooldown

I have some problems with my towerwars. I want some towers to have a really great attack speed, and the cooldown can be set down to even 0.01 seconds ( whcich should mean 100 attacks/second )
But when i set the attack cooldown of a tower to 0.01 or something low like that, there is almost no difference compared to 0.4 or 0.3 . Still it attacks like 4 times per second. Why doesnt the attack speed work rightly? Or is it supposed to be like this?
#2
You will also need to put the "animation - backswing" or something called like that to 0. There are two fields, set them both to 0.
#3
Units cannot attack faster than that attack's

Combat Attack (x) - Animation Backswing Point
Combat Attack (x) - Animation Damage Point

However, i suggest keeping it as high as you can if you have an attack speed of <= about .5s, as this actually affects how much of the attack animation is played.
#4
ye i got it now. quite logical, backswing is a value of how much of the animation than has to be played. thanks alot.
#5
Yeah. However, im pretty sure a 0 backswing wont execute the animation at all, even if you have a slow Aspeed, but i may be wrong