Warcraft III resources & community, 2003–2006 · archived

Unit animation

12 posts
#1

Unit animation

Hello i would like to play the "birth" animation of a unit during all game time , but i don't know how to make an animation during all the game . Can you help me ? plz :(
#2

Re: Unit animation

xamaroHello i would like to play the "birth" animation of a unit during all game time , but i don't know how to make an animation during all the game . Can you help me ? plz :(

Haven't I saw a tutorial with something like this in http://www.wc3campaigns.net/showthread.php?t=62725 ?
#3
It isn't what i would do . In my map , there is a shop and I want the shop's animation be the animation "birth" of an elf building (at map inizalisation) . And i would like this animation to be during the whole game time . It's possible :?:
#4
Animation - Play unit birth animation action should work
#5
I know but i would like the animation during all the game time
#6
Then make a periodic event.
#7
Yes but it is to jerk
#8
:roll:
#9
there are jolts when the periodic event starts :roll:
#10
If you want it to play looping, then just use mech man's trigger, if you don't reset the anim, it will loop.
If you want it to go slowly, just set animation speed = 1%.
If you want it to play just one section looping, you'll need a custom model.
--donut3.5--
#11
well i think i got the answer to your problems,but with out the triggers, :D go to the object editor and select the shop and go to
"Art-Required Animation Na..."(Names)
Then add a new string saying exactly "birth"
never tried it wth a building,but should work just the same :o
And That should do It! :)
P.S.it would aslo display its birth animation constantly in the editor so u dont have to test the game just to see if u did it right :wink:
#12
Thank but where is Art-Required Animation Na..."(Names) ? In infographie ? Can you take a screenshot please ?