could someone plz tell me how to fix my editor. I was making a flame thrower with the marine unit by just changing the cooldown and the projectile to the black drake. It worked for about an hour when i tested it and then when ever any unit attacks another it shows the projectile and when it hits the unit it creates these white plains one vertical and one horizontal.
it looks like its cutting the units in peices with printer paper. Doed anyone know wtf is wrong with it and how to fix it
lol that seems so obvious i should have thought of that. But i have used that Black Drake unit missle before and it worked fine.
I was looking at other missiles and some of the other ones do that also I also tested the map it looks fricked up when it shows the paper things pop up.
Iv experienced the glitch before. I also abandoned the map that had it Not exactly sure what it is. I think it might just be either the graphics card in your computer cant handle it (not to be taken personally, no ones probably can). Also, if the map your using it on has alot of doodads and units it can cause glitches like that also. (its happend to me lol)
maybe just adjust the rate of fire. or it could be the marine.
Gausslander
#6
Maybe you should have thought of the fact that the dragon projectiles are kindave glitchy, so use Doodads - Cinematic - Fire model, it becomes a triangle flame bolt. Or you could use Fire Trap and change range to like 192 or something.