Warcraft III resources & community, 2003–2006 · archived

New coming arena! > Check this <

12 posts
#1

New coming arena! > Check this <

Sers xD I am working on a new Hero arena style ! ...

What I have done:

- You can build your own hero!
>1. Chose your 3 level 1 abilties
>2. Chose your level 5 ability
>3. Chose your Ultimativ ( Level 10 ) ability!
& Last : Chose your standart ability!

< Chose your start attributes
[give 45 attribute points to the attributes you want]
< Chose your level up attributes
[give 10 points to attributes you want to incrase]
( Incrases each level up . For Example :
- You have str 3 , int 3 & agy 4 , than you got
3 str & 3 int & 4 agy each level up
-You get the creeped unit
( if a unit dies from creeps your ally comp get it
and fight against the enemy army with her )
-There are 2 teams : Angels & Devils

Coming:
-More varity & more creeps & more modes.

What do you thing? Give me your opinion here!
#2
Heres a BIG suggestion from me

Find something else to set your map apart. DO NOT do custom heroes.

A) They have already been done several times

B) Custom Heroes just makes the game Pick The Most Rigged Skill Combo to win, something like Stormbolt + Frost Nova + War Stomp + Wind Walk + Reincarnation, etc etc

Theres where I stand on the custom issue :P
#3
Actually, for herocraft winning combination is all-passive, you may have troubles killing spellcasters at start, but you'll gain levels much faster and will ultimately win.
#4
I dont know what you want!!..

Imba-combos are disabled because of that:

Level 1 ability number 1: Active Offensive Skill
Level 1 ability number 2: Active Defensive Skill
Level 1 ability number 3: Passive Defensive Skill
Level 5 ability : Heal/Injury Skill
Level 10 aibility : Non-imba and balanced Skill
Bonus Spell : A non upgradeable standart spell.
Does incrase stats or gold of owner a little bit.

There are no normal skills , I will made all skills by myself . The Critical Strike ability is just boring after that much times its used so I dont want to use it any longer. Its so bored to fight with that old spells.

Screenshots are coming soon.

Ps: Leveling just is makeable with CREEPING , the spawned units dont level up the hero!
#5
But still, just look at Custom Hero Arena

Anyways, I suggest just sticking with normal heroes, as it still leaves lots of posibilities for the players, while making the game easier to balance. (If not making it possible at all)
#6
Lol thanks but I know how to balance arenas .. ;)

GretZ..
Maybe you can give me ideas for custom spells. :?:
#7
45 attribute points vs. 10 for the other two? that's insane. and yes, custom heros aren't going to be the thing that makes people want to play your map.. you'll need abilities that barely reflect those that they are based off of, or are completely triggered all together. you need good terrain because many people look at this right away as they start a map.. and if it sucks, well then to them your map sucks and they leave before getting to really play it. :? my 2 cents.
#8
Yeah have good terrain! Screenshots are coming soon!

(*I love the terrain ..*)
#9
Here's some ideas of things that are simple, and still unique enough to go into the map, which, without taking hours to make, will still make your map unique and stand out amongst others of its type

Cone of Storm Bolt
Chain Shadow Strike
#10
you forgot </sacrcasm>
#11
BBcode is used with square brackets, and you spelled sarcasm wrong [/stupidity] :P

No, I was serious.

Even though Cone of Storm Bolt, etc, are kinda laame, theyre at least more interesting than Storm Bolt or something on its own, but this way you dont have to write an hour long script or something :P (Which is what I do anyways). This also helps if you dont know enough JASS to make a shiny spell ^^