For ability that have a % chance to activate.. like critial strike, will Unit begins casting an ability = critical strike work when the unit does indeed get a critical strike? if not how can i make an event/condition that activates when a critical hit in landed?
No need to be rude. I asked more than one question, fyi. Maybe Im hoping to get that answered? Also its possible I tried it, and messed up somewhere, isnt it?
thanks it didnt work, i was looking for another way around other than triggering the whole critical strike, maybe save me some time in the future incase anyone knew a way. Guess Ill have to do it that way, thanks again