I'm wondering if anyone knows of potential problems with using a map that is larger than the 256x256 max. I remember seeing a post somewhere that mentioned a problem with region creation, but are there any others?
Whenever you open the Map Properties box (description, loading screen, etc) it wont let you close it because >256 is not allowed by the basic world editor, and the Map Size and Camera Bounds is included within this menu.
I anticipated that problem, but you really only need to edit those details a few times. I was thinking more about continual problems, like certain jass scripts not working outside the regular 256 x 256 bounds.
I suppose I'd discover any problems if I made such a huge map, but I was hoping to avoid learning those things the hard way.
Waldbaer
#5
I once had a big map and the undead blight did not work - well, it showed up but it did not let me build anything on it... very annoying because it was a melee map...