I have some ideas for a few custom spells... and I am wondering if I need triggers to make them.
I want to make a spell that does damage and also prevents the target from regenerating mana. I have almost no experience with the world editor aside from making terrain and simple things like that. I will be able to work through it.. but if I have to use triggers, I need to know, so I can have my friend show me how.
I also want to make a spell just like Flame Strike, but I want the area of effect to be larger, I think there's some value I can change for that, but I am not sure... Help would be appreciated. Thanks in advance.
First one, you would need to add a dummy Brilliance Aura to the target with triggers
Second one, just change the Area of Effect field.
Xarwin
#3
What do u mean with preventing mana regeneration ? Making the unit lose mana (negative brilliance aura like purplepoot said) or just NO mana regeneration?
If u like to do No regen, just convert the mana regen ability to unit ability and switch numbers to -100 or -1.00 I guess, then order add that ability to the target (after X seconds, remove it). If u like neg regen switch the numbers to more than -1.00