Warcraft III resources & community, 2003–2006 · archived

Item Fusing Help

6 posts
#1

Item Fusing Help

I know this may be a noobish request but I want to make it so when u go in the circle of power with certain items. They fuse together to create a better item. And if you have no clue what im talking about, Like Hell vs Heaven item fusing
#2

    Events
        Unit - A unit enters <Your region> 
    Conditions
        ((Entering unit) has an item of type Agility Boots) Equal to True
        ((Entering unit) has an item of type Mantle of Intelligence) Equal to True
        ((Entering unit) has an item of type Bracer of Strength) Equal to True
    Actions
        Hero - Drop (Item carried by (Entering unit) of type Agility Boots) from (Entering unit)
        Item - Remove (Last dropped item)
        Hero - Drop (Item carried by (Entering unit) of type Bracer of Strength) from (Entering unit)
        Item - Remove (Last dropped item)
        Hero - Drop (Item carried by (Entering unit) of type Mantle of Intelligence) from (Entering unit)
        Item - Remove (Last dropped item)
        Item - Create The Exodius at ((Owner of (Entering unit)) start location)
        Hero - Give (Last created item) to (Entering unit)


This would work.
Why create at the start location?

No leak
#3
or you could just make it more variable, and clean up the leak

PS. use Triggering Unit, not Entering Unit
#4
ty so much
I needed it for my arena game
#5
but for the conditions? What type is it?(example: is it boolean comaprison or item comparison or something like that?)
#6
Boolean comparison - Hero has item of type