With the import manager... You just import the file, and change the path to the base model. Such as, you made a fancy new demon hunter skin. Change it to: Units\NightElf\DemonHunter\DemonHunter.blp At least I think that's the path... But you should get the general idea. If not, look for 5 minutes and I promise there will be something about this same exact subject. I even think it's stickied.... --donut3.5--
Gausslander
#3
Alright, if there is no specified path, you go to the object editor, find the model which is going to be altered, and go to the model file, the path on the bottom is the path for the skin, For Example: units\naga\NagaRoyalGuard\NagaRoyalGuard will be there, add .blp and that's your skin path.