Warcraft III resources & community, 2003–2006 · archived

[Info-Request] Ability: Orb of Lightning

6 posts
#1

[Info-Request] Ability: Orb of Lightning

Hi
i am curently creating an AOS-type map and want to use the "Lightning Orb" to have a passiv skill, with a chance to cast a specific spell on the attacked creature.
By the way of doing that, i got a problem:
the skill "LightningOrb" (Special->Items->LightningOrb) has 3 different chances. i have no clue, wich chance stands for which effect.
I know that one should be the chance to cast the spell contained by the LightningOrb-Skill. But i do not know, wich one.

Does anyone has more info about these three chances?

- Raszul
#2
It just has a different chance to activate on heroes, units, and summons

EG. you could have Chain Lighting - 50% on heroes, 75% on normal units, and 100% on summons. If you wish for the percentage to remain constant, just set them all to the same amount.
#3
thank you very much.

Could you tell me one more thing?
wich chance(A,B,C) refers to wich type(hero,unit,summon)?
and does it refer to a chance vs. that type, or if that type has the skill to work?
#4
Have another question about this orb. It has also the ability to enable attacks. Why does only enable attack 2, even though you set enabled attack index to 1?
#5
Raszul - it should say the type right next to the percent. If not, use Orb of Darkness (I think that's what its called), because I know for sure that one does.

Mech - Because the only use Blizzard found for that was having a ranged attack with orb of fire, etc, so they most likely didnt bother implementing Attack 1 enabling, not that it really matters anyways >.>
#6
Too bad, if they'd enable also attack 1, it would be possible to replace the main attack of the bearer with new, maybe more powerful attack (modifying damage, range, type). Enabling only attack 2 the bearer only gains ability to attack target, which previously it couldn't.