Warcraft III resources & community, 2003–2006 · archived

2 HERO ABILITIES

6 posts
#1

2 HERO ABILITIES

Im having trouble with 2 of my abilities. I've tried many base combinations but none of them seem to give me the right thing. Here are the descriptions.

Skill 4:Beast Form(Ultimate)
Description:One of the most treasured secrets of the Ogre Barbarians is the ability to actually morph into a certain type of creature, instantly heightening the Barbarian's readiness for battle. The temporary transmutation allows Esgaron to have superior strength and unmatched damage.
Measures: Additional HP / Additional Damage / Duration / Mana Cost / Cooldown
L1: 250 / 35 / 25 / 200 / 90
L2: 400 / 60 / 30 / 300 / 90
L3: 600 / 85 / 35 / 400 / 90

Skill 2: Weapon Mastery
Description: Esgaron can train to increase his ability to cause more damage with the eventual mastery of arms. Increases the overall damage caused by Esgaron. Damage increases with further levels of training.
Measures: Additional Damage
L1: +8
L2: +16
L3: +24
L4: +36
L5: +48
L6: +56
L7: +64
L8: +72
L9: +80
L10: +90

Ill appreciate any form of help thanKs!
#2
1) avatar?

2) Claws of Attack?
#3
The probloem is...

Item abilites do not show the ability buttons AFTER they are learnt. They can be learnt but do NOT show up after that. I have no idea why... I have already switched the skill to a Hero Ability but it still doesnt work...?

I'll try the avatar one... Hope it works...

Meanwhile... anymore help on the ability buttons?
#4
Passive Item Abilities are just preset not to show up. Just make another ability, a 0% evasion or somesuch, with your desired icon, and make it so that when you learn the 0% evasion you recieve the correct level of your Claws of Attack skill.
#5
LOL... done that...

But it still doesnt work. Cos now the icon is showing but the effect doesnt come through. Here's the trigger. Please help me look through it.

Event - A unit learns a skill
Condition - Skill learnt = Weapon Mastery
Action - If all conditions are true then do actions ,
Condition - Skill learnt = Weapon Mastery
Condition - Learnt Skill Level = 4
Then - Actions - Hero - Learn Skill for triggering unit = Weapon Mastery 4(Effect)

This is basic layout of my trigger... Is there anything wrong? Weapon Mastery(Effect) is the item effect that i have cr8ed. The effect is changed to a Hero ability and only has 1 level.

Wad can I do to resolve this?
#6
Event - Hero learns a skill
Cond - Learned skill == Weapon Mastery
Action - 
If Learned skill level == 1
   Add  Weapon Mastery (Effect) to Triiggering unit
Else
   Set Weapon Mastery (Effect) level for Triggering Unit to Learned Skill Level