I thought I had fixxed this, but the problem has reappeared. A problem I'm having, and apparently something that just keeps on popping up (very irritating) is that after loading and pathing a custom skin in the world editor, ONLY THE TEAM COLORS OF THE UNIT APPEAR!
Did anyone ever have this same problem? It's really burning me up.
To answer some questions before they're asked:
- I have the targa plugin. - I export as targa or BMP, WITH alpha layers, 32 bit. - I change the targa or BMP to BLP with the war3 viewer. - The paths are correct.
Please, please, PLEASE help me. Anything that can get me to solve this problem would be very much appreciated. Thanks.
UPDATE: Well, apparently there seems to be a problem during the exporting steps I take from saving it as targa, to making it a BLP with war3 viewer. ANyone know what could cause this?
Not obviously Sopho... there are many different programs to use, photoshop is just the most common. Be quiet if you dont know what your talking about, and dont post when the answer was already posted. KTHX.
Having layers in the tga image crate those type of problems. It usually corrupts the alpha layers that are used for the team colors and that messes with the skin.
MantisScreamerHaving layers in the tga image crate those type of problems. It usually corrupts the alpha layers that are used for the team colors and that messes with the skin.
Yeah, I think that could've been it. Oh well, i fixed it now.. I just started over and c/p'd my old skin over the old thing. Though I'm surely sure I collapsed all those layers. Ohwell.