here is the exact steps i took in editing a model:
1: used Warcraft 3 viewer to export the human barracks model. 2: opened up 3dmax6 3: used import/exportmdx script. 4: deleted everything except 1 tower of the model. 5: positioned tower in the center. 6: changed the position of some of the vertexes to make the model more even. 7: made both meshes editable. 8: selected meshes. 9: used dex's export script to export the model as a mdl. 10: changed skin path to that of the barracks. 11: used war3 file converter to change mdl to mdx. 12: viewed in warcraft 3 viewer (it looks fine, seems like everything works. 13: imported using import manager. 14: restarted worldedit. 15: looked at model, sees the model perfectly but the skin did not load!
i cannot figure out what i did wrong it even looked normal in the warcraft 3 viewer so i know i didint mess up the skin path... can't someone help this poor noob have his freakin tower?
I would say it has something to do with the skin. Since you deleted a lot of vertices, it probably needs to be skinned again. Try [url=http://momm.seiken.co.uk/forum/index.php?showtopic=44] this tutorial for more help on skinning a model (UVW Unwrap Modifier).