Warcraft III resources & community, 2003–2006 · archived

Fave Race

41 posts
#31
you forgot the demons. and the dranei
#32
zerg for me. heres a story for you ppl. true:
Once upon a time...
the ppl at blizzard asked 20th century fox if they could make an aliens versus predator game. fox said no, so blizzard said ok, we'll make "starcraft" (cough) (avp) (cough). the head on the hydralisk has alien queen written on it, the terran marine IS bill paxton (or hudson) from aliens, and the protoss zealot has those energy blades with such close resemblance to the predator wrist blades.
#33
Undead- The Scourge will devour all! :twisted:
#34
for war3, i prefer the orcs or undead, but you cant beat the 400 zergling rush.
#35
LOL! kerrigan thats crazy about the avp/sc stuff, check this out, the dropship girl in aliens 2 looks like and talks like ("Were in for sum chop") xactly like the dropship lady in sc. i always knew there was a resemblance
#36
Well, in WK i think the NEs rule. Bears with roar + MG is excellent meele, Dryads beat Gryphons, Frost Wyrms and Chimaeras, Hyppogriph Rider is the strongest anti air (if i play againist comp, i don't use any other units than this... except the heroes. Computers can't defend themselves againist mass air). Only the casters' caster function is weak at NEs. Nothing impressive.
I also like the priestess. Her aura is very good for NE as most of their units are ranged. Tho she seems to be a weak hero, but she only needs a good control to survive. And Starfall really woths it.

In SC i like Protoss. They have strong magic, and they have some very powerful units. For example a combo what i like (particulary useful againist zerg) is the two archons + reaver. Reavers take out the ground units while archons care about the mutas. DarkArchons maelstrom them all, or MindControl what is too powerful.
But i also like using Arbiter + Carrier + Corsair. Corsair kills the scourge/muta/wraith, carriers destroy the base and arbiter provides cover. Can even Stasis field the enemy if there are too much of them.
Yeah and both needs a few observers too if the enemy has cloaked units.
#37
I go for the protoss.
They are powerful...
and the units look the best :D.
#38
yea. the dropship is so good. the marine is, of course bill paxton. i mean "how do i get out of this chicken sh** outfit?" how do you beat that?
its so obvious, and the protoss dark templar is CLOAKED!! i mean really!!
#39
Of the 4 normal races I would say Night Elves, but the race I like the best is the High Elves.
#40
Starcraft = Terran
Warcraft 3 = High Elves
(but I win melee games with humans)
#41
Kerriganyea. the dropship is so good. the marine is, of course bill paxton. i mean "how do i get out of this chicken sh** outfit?" how do you beat that?
its so obvious, and the protoss dark templar is CLOAKED!! i mean really!!


http://www.sclegacy.com/encyclopedia/unitquotes.php

see how many aliens/StarTrek and other quotes are in SC.

I think it is quite obvious that SC was inspired by aliens and predator. (hives, zerg eggs, hydralisk - when i first heard their death sound i thought it was taken from the aliens movie, infestation, humans trying to control aliens but they fail, protoss disruptor/photon cannons - look very similar to the predators main weapon, DT, dropships, marines and so on)

Back to the topic: hmm i told which ones are my fav. race, now i'll tell wich ones are in the second place:
WC3: Orcs. Very good magic and good starting units. Oh yea thier "gruntapult" rule.
SC: Zerg. Tho i play very bad with them, they are effective and has a very interesting style of gameplay. And the defiler is the most annoying and nasty thing ever made it to any game. Sure it cannot kill anything but ur own units, but carriers with 1 hp are completely useless. Not to mention Dark Swarm. It greatly helps lings and ultralisks.