im trying to make this seemingly simple yet impossible ability based off of poison arrows, and all it does is it kills the unit with the poison arrow buff if its hp is below a certain set value.
but the problem is, with the ability on auto-cast, using JASS functions, there is no way to 'GET' the target unit with the buff.
and i dont want to use the awfully implemented 'a unit is attacked' event.
I didnt mean it like that, instead of having raise dead make 10 skeletons from one corpse, i meant having it raise 2 skeletons from every corpse around the caster, like animate dead, except skeletons
I know that this doesn't need triggers. I think that there is a field for this in the Raise Dead ability and I know that there is one in the Spirit of Vengance ability.