Seeing how most skins at this site is of rather low quality and mostly CnP and recolours, i decided to try helping people a little out, hoping to make people improve their skins.
So i recorded one of my own skins, at least part of it. So you might get an idea of how it can be done
I encourage other good skinners (like EvilYardGnome, Insomnia Graphics etc.) to do this as well. You can find a trial recording program at www.techsmith.com
Standard brushes It was just an attempt to show people how it could be done, from what i have seen in comments, people aren't 100% sure about freehand.
its much more difficult to do freehand on a skin who is not so big as yours ... (ure skins are x5 bigger than normal) when u only got few pixels to shade an ear or whatever...
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i always view what i am painting at the moment , on the model immediately cause i think u should keep in mind that i should loook good in game
A commendable attempt, Saikann...actually leading by example rather then just talking smack like so many others here..but keep in mind...as long as there are five minute people, there will always be five minute skins. You have to change people's MENTALITY before you can change their skill... -VGsatomi
I tried a similar approach to "improving" people's skins, saying to work on them, and quality over quantity and all that, but I got no replies. It's frustrating where I'll work say 3-4 or more hours on a skin and someone draws some squiggles on a freaking arm and says its a skin. And not only that it's just an ugly smudge here and there. I have 6 skins on here right now because that's all I am satistfied with for download right now. I see people with 30 or 40 skins on here and 95 percent of them could be done in under 10 minutes. At least perseverence will pay off for us harder working skinners. I have 3 of mine in the top 15 on the front now. Without even dl'ing it myself like some other crappy skins which shall remain nameless surely do.
these skins are awesome, and that giger-like style is just knocking me off (pity that most of the game-time no one actually gets to notice the details of the skins). keep up the great work!
now, i have some questions concerning that video:
did you use your mouse to draw that?
you seem to use a layer for dodging and a layer for burning. how did you make them turn out so smooth, yet drawing so few strokes? (the skin im working on at the moment is scaled up to a 4x resolution to hide the brush-strokes)
do you use any layer-styles when you've finished drawing?
how exactly did you manage to stain the teeth/darken the forehead without changing anything in the tools palette (that is, using the dodge tool only)?
and if you could post your brush settings, that would help me a great deal, really. *feeling a bit clumsy now, due to that video*