Warcraft III resources & community, 2003–2006 · archived

need help on skins

17 posts
#1

need help on skins

how do i delete some parts on skins such as the spiles on a ghoul or a portion of a weapon?
#2
You " delete " them by " alpha -ing " them out. PSP and Photoshop are capable of doing this function.
#3
i know that photoshop would be able to do this but can psp? can you tell me how to alph them out on psp. bcause i got an error on photo.
#4
Well first of all:

You should be using 7.0 or 8.0 (my suggestion)
You should export the skin via WC3 Viewer as a 32bits .tga
Go to load from alpha channel (alpha channel one) under masks.
Your colour palette on the right should turn white - grey - black colour.
Select the part you want to alpha out with the selection tool or freehand selection tool. Using a paint brush, select the DARKEST black colour on the palette and colour the part in.
Save to alpha channel and save your work. Your done.
#5
yeah just one problem. the errror that i was talking about was that if i save it as a tga. and then edit it, then it wont load into the game.
#6
well it needs to be saved as .tga because the rest (I think, deletes alpha channels)
#7
okay i fixed the problem in photoshop but when i did what you said, insted of deleting certain parts, it just made them white in the wc3 viewer when i laoded the skin on the model. and im sure that i did what you said sice it did change to the black, grey and white colors.
#8
What about those just isn't rich enuf 2 get Adobe Photoshop(cossts 4000 kr and that's a bundle, i'll tkae me 4 years 2 get that much money.

Can any other programs do this, like photopaint or that gayish stuff?
#9
Other programs yes can do it. PSP can do it.
#10
Uhm what programs? can photopaint do it?
#11
MetabeeUhm what programs? can photopaint do it?


Whats photopaint? Paint can't do it.
#12
wtf are you talking about photopaint. no such thing. do you man photoshop? because i have it its just that if i save any skins as a tga (opens up with photshop) it wont load and in the wc3 viewer it sez invalid value. and yes i did save it as a blp not a mdx.
#13
Afronight_76wtf are you talking about photopaint. no such thing. do you man photoshop? because i have it its just that if i save any skins as a tga (opens up with photshop) it wont load and in the wc3 viewer it sez invalid value. and yes i did save it as a blp not a mdx.


WC3 Viewer reads .tga as remap texture skins and conversion
.blp = image type (you can't " save as .mdx " )
#14
okay my problem is that if i edit a skin with photoshop, it wont load when i convert it to a blp. if i load that skin it sez invalid value.
#15
Afronight_76okay my problem is that if i edit a skin with photoshop, it wont load when i convert it to a blp. if i load that skin it sez invalid value.


photoshop cannot edit .blp