It is kind a easy, u need a simple triger for this. All units jave things called "attachment points"(like head, overhead, origin, left/right hand) You need to make triger like this: Event: (anything) Condition: (anything) Action: Triger - Turn off this triger Speacial efect - Create special efect on unit Create a speacial effect attached to the(your attachment point) of (your unit) using (model of your attachment like: Doodads\ LordaeronSummer\Props\ TorchHuman\ TorchHuman.mdl)
If you want to remove the effect you need to use: Event: (anything) Condition: (anything) Action: Special effect - Destroy special effect Destroy (your effect)
Do you type lefthand or left hand?? and does it show him holding it in WE. I've always wanted to do this i thought it took a ton of trigs or somethin thnx