Warcraft III resources & community, 2003–2006 · archived

Strangeness with Goblin Land Mines

5 posts
#1

Strangeness with Goblin Land Mines

So I have made a new hero called the Painmonger and he has his ultimate ability, Avenging Bomb. My problem is it won't always hurt everybody like it is supposed to. It works by creating a modified Goblin land mine which uses a couple "AOE damage upon death (Goblin mine)" abilities to do its damage. All I want is for it to hurt everything and everybody nearby so I have set their allowed targets to Air, Allied, Debris, Enemy Friend, Ground, Neutral, Structure, Tree. The Bomb is created with a trigger for the player Neutral Hostile. The strangeness is that normally your own units aren't damaged by the Bomb. Only when they are currently attacking their own Painmonger do they get damaged when he blows up. WHat am I doing wrong? :?
#2
If you get rid of the Enemy/Friend classifications, then won't it damage everybody.

~The_Raven
#3
I want it to damage everybody. But it bugs out and sometimes friendly units don't get hurt. As far as I can tell it only hurts friendlies when they are actually attacking the Painmonger when he dies. Which doesn't make sense.
#4
If this is for a campaign, couldn't you give the bomb to a player that is hostile to all?

~The_Raven
#5
I'm sorry, I think it is working fine now. So either it fixed itself or I was delusional when testing it before. But thanks.