Uuuuuh... Daveman, I don't think he picked them all yet (and I hope he didn't, not without me ). He said he'd post when he had... that thing up there is just a test post, so we have an example of what he'll post when he IS done.
I'll work on the project for the finishing touches. Then I'll decide on the beta testers. Its going good, but please don't get carried away, its not a really awesommeeee or spellbinding project, I'd call it a very good project.
Because the first person camera is so sensetive and sharp, theres a problem. When the marine is attacked, he goes backwards or stands back (which always happens in wc3 games nowdays) I want him to stand still when unprovoked, even if attacked...
Hmmm... that's a kind of confusing way to put something. Sounds to me like you mean you don't want him to attack unless commanded to. As for the standing back part, I'm not sure what you mean.
However, if you want to know how to make it so the units don't attack enemies unless you command them to, simply change their classification to 'Worker'. But there is a flaw to this, and that is if a worker-class unit attacks another worker-class unit, the attacked unit with automatically attack back.
If you REALLY want to get it so they don't attack unless commanded to, your going to need to take away their attack, and make a spell/ability that you can use for their attack (or multiple of them if they're heroes and gain levels, one for every level's damage and/or attack speed).
If you want the unit to do the attack animation, too, you need to make the trigger here:
Events Unit - <Unit casting the ability> Begins casting an ability Note: I used the specific unit event in this trigger, but the event can be any of the specific, generic, or player-owned unit event. If it's specific, then you need to have the unit be resurrected when it dies.
Conditions (Ability being cast) Equal to <Name of ability used to attack>
Pick me as a beta tester i very serious at beta testing and im not afraid to say what i think and i can also tell you some ideas i have after playing the map! so what do you say? can I?
Night StrykeUuuuuh... Daveman, I don't think he picked them all yet (and I hope he didn't, not without me ). He said he'd post when he had... that thing up there is just a test post, so we have an example of what he'll post when he IS done.