Wormskull is definitely not being chosen. I don't want anything said from you. What you say is not true and you don't understand what I am doing. So just shut up, and back off.
please stop being overconfident, sopho, your project doesnt even have a name and you're already saying you will select persons to beta test it. i dont see anything promishing from your map, not very good skin, nameless and anticipated. i dont see the whole point of saying it's secret, all great projects didn't do that kind of treachury. You're only trying to turn the attention of the viewers over your campaign with your tactics. just releash the beta publicly, and let me do all your skins, beceause the villager one with the disease made me want to puke out my intestines like he did
If it's Doom i think we'll have a serious competition between us! (look at my sig)
I have started that project almost 3 month ago, and well, what can i say i have all the sounds from Doom1, so it'll sound exactly like the old classic. Most of the weapons are done. I'll use models from this site to do it, and it will be powered by the InstaGib 2.0 engine (the final version of the same InstaGib uploaded to this site)
It'll be a whole campaign with all the orginal weapons from doom1 with the exception of the chainsaw and the fists, tho the story will be similar to the doom1 story, but the maps will be different.
Since i know almost every data of every monster and weapon, i feel it'll be extremely accurate to the original doom. Perhaps even strafing will be implanted i dunno. My concern is now the monsters accuracy in move speed and firepower, and to attach some sounds to the attacks (all original doom sounds).
also possible that i'll implant the original doom fonts, but what's sure is i'll implant the transition maps and the titlepic.
so i think if you're doing doom, then fear me
(oh and even my avatar is the most fearsome monster in doom2: the ArchVile so i'm on the Doom with full power)