Warcraft III resources & community, 2003–2006 · archived

Map Ideas

40 posts
#1

Map Ideas

I'm looking for ideas for a map just to do in my spare time. If you have any ideas please post them!
#2
I was actually thinking of starting a map but have been to lazy, and have a ffc map that I have not worked on in a while If u wanna complete my map for me I could send it to u. Otherwise I was thinking of an RPG where u choose heros, start in different locations, there are 4 major forces that you can ally with, you can conquer towns and find quest scrolls that speek of lost treasures. :roll:
#3
Hmm...well, we've never seen any maps from you before, so I don't think anyone can be really sure what you are capable of. I would just recommend something new, a fresh idea, so to speak, or even a commonly used idea with a brand new, unique theme.

I'm a big fan of A0S-style maps, so seeing one more of those might be nice, but those often take a bit of time to build and balance out.
-VGsatomi
#4
Basically I havent completed any maps, I always bet bored of it and dont complete it. I was working on a Chess map and kind of still am, but there's a lot of tedious triggering to it and it gets boring after a while. Besides, I'm working on a campaign with someone right now which is my main focus, I just want something on the side.

So, what I want is something thats not too intensive in anything, just all around fun and quick too make. I don't have too much time, but I would like something when I'm bored.

@MikeMatt: That's an interesting idea, but its not too original. I want something that has never been seen before. Besides for that, RPG's can get a bit intensive with units and stuff like that. I'll think of your idea, but we'll have to wait and see.
#5
I was gonna make this but the Arc The Lad map i was working on won in my idea pool.
Would be a multi player.

War Games - you could say it would be kinda like Uther Party, or Mario Party, but two teams of 5 people would have to play a bunch of mini war games vs. each other like AOS, cap the Flag, King of the Hill and many other ones.
#6
I'm working on one right now, called taurusoid's reign, it's done, but roughly 80% ask how to play it, 40% lose in the first 4 minutes, and i have no terrain or terrific balancing skills... i could use ur help if this sounds interesting...

6 heroes, each hero with his own race.

in each race, there is...

a basic unit, with an anti air attack as well as a ground attack

an air unit, with an anti ground attack, weak against basic unit, also hits air...

heavy melee, strong against basic and caster, can't hit air

Caster, Casts a variety of spells, nto strong vs anything, but useful to have.

3 heroes per race, 1 str hero, 2 agi heroes, none of them ranged...

when the game begins, you train a hero and send worshippers (builders) to lumber and pick a hero. when u have 100 lumber, you build that hero's base. then send the worshippers to gather gold until you can buy units or more worshippers. there is no food except for the hero, and if your hero dies, you lose. that's it, no exceptions... includes custom spells and upgrades, though i'm not good at spells, so...

if you have any of these...

good terraining
good balancing skills
good spellmaking skills, i could really use your help... i don't want to throw this map away...
#7
Maybe you could try creating a new RPG map. There' s just too much arenas, AoS are really long to make (I' m creating one =]) or maybe you could do... just a simple cinematic, or why not making a campaign? I know tons of ideas surround your mind... :P
#8
VGsatomiI'm a big fan of A0S-style maps, so seeing one more of those might be nice, but those often take a bit of time to build and balance out.
-VGsatomi


So you like AOS? I think I'll do an AOS after my cpn is finished, also like AOS very much.
#9
well..... i've always been a fan of open rpg's working on one myself. a good idea (just my idea may b stupid to u) is i love notd 2. Like that i think someone should make a Warhammer 40k (if not i might just have to do it) being a fan of the modles. u can do the same type of stuff as notd 2 (ammo, clips, etc..). u should make Ultramarines (marines) againts an invading tyranid colony (hydras, and maybe hire a modle maker for genestealers and other modles) and put them on a remote planet in like a plain wid cliffs and all that stuff and have them survive til reinforcements come or reinforcements can some and u can just have an objective of killing the tyranid hive. wow um this might b hard to understand cuz its not very organized but hopefully u get my drift. (though this prolly wouldnt b for u if u just want somethin quick) and also u can have a save code in ranks just like notd 2. well i could go all day on ideas so if u want to know more on ideas about this subject just pm me and ill tell u what u want to know or add me on wc3 and talk to me from 2:40 to 3:00 on weekdays (mountain time). gl to all wid maps
#10
I'm personal sick of AoS/DotA maps, minigame maps bring in some much-needed variety among the massive overflow of AoS/DotA clones.

Just think of a basic concept and throw in some new ones, try mixing gameplay ideas from several maps or even other games.

The easiest ideas to expand on are simple ones, just look at Sheep Tag.


I'd also love to see a continuous RPG, as opposed to all of the open RPGs. I mean, come on, stuff like A Day at School and CT RPG were the best maps in Starcraft and the only WC3 map I've seen capture that feel is Video Game RPG.
#11
i really would like it if someone would reasurrect some starcraft games. like snken defence, a day at school, DBZ vs Gundam, or archon tag.
#12
I'm personal sick of AoS/DotA maps, minigame maps bring in some much-needed variety among the massive overflow of AoS/DotA clones.


Yes, there are a lot of clones out there, that's why I suggested making one that has a new idea to it or has a unique theme, so its not just a mere clone.

The quickest style of map you can make, of course, would be a melee map. That way you have absolutely no triggerwork to worry about :wink: Melee is always fun to play one, provided that its reasonable and balanced (i.e. no hordes of high level creeps at every turn which, for some reason, melee map makers love to do :x )

@ DarkShadow: I look forward to seeing it :)

-VGsatomi
#13

I have an idea for you

there is a town, a vampire lives in the bell tower, you. your job is to sneek around the town and convert ppl into zombies until you can confront the priest. He must not wake up before you finish.
#14
how about a multiplayer rpg where the heroes you chose determin what happens?