#1
Please help! Small problem creating a condition
I'm designing a frenzy-style map that will have some very neat new features that will make it specially different from any other map.
That said, I can't for the life of me figure out what condition to choose to set up a simple condition in the trigger editor that looks like this:
(Select Player) owns a Barracks. Any barracks. Just needs one. Not (select player) owns (specific unit).
Can this be done and how? Thanks in advance.
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210 posts
Canada
joined
#2
It should look like this...
Event
What you want
Conditions
[Player] owns a Unit of type Barracks
...
Actions
What you want
It basically looks like this. Choose the [Player-Player owns a unit of type *Unit-type*] Condition.

30 posts
joined
#3
(Integer comparison)
_ (Unit - Count Living Units Owned By Player)
_ _ (Barracks)
_ _ (Player you want)
(Greater than or equal to)
(1)
#4
Thanks a bunch! Your suggestion fixed my problem and I have got it working now.