I just created the trigger to add hero glow when a unit enters the map but when i create the Action "Create special effect at Origin of_____" i get shocked because a unit ON THE MAP MUST be selected, but how is this possible i cannot leave a unit on my map, its supposed that IT MUST BE CREATED first and when it enters the playable map the hero glow will be then added. how can i complete this trigger "Create special effect at Origin of_____" without selecting the unit on the map only in the Unit menu or Whatever??? Note: I heard that with WE unlimited i can add a hero glow i would like to know exactly how to do this since im frustrated adding this effect, please forgive me for my extremely newbish question....
Event- ??? Condition- ??? Action- Unit- create unit at ??? facing ??? degrees at center of (region) Special effects- Create a special effect using (hero glow.mdx) at (origin) of (last created unit)
Rather than just selecting that unit on the map you can choose a unit variable, which the Event Responses that it shows you in the drop-down list also are.
Just goto the Abilities/Buffs tab in WE and add the unit ability: advanced-heroglow (i think thats what its called). The effect won't show up in the editor, but it will in the game.