Warcraft III resources & community, 2003–2006 · archived

Question about hero shops

6 posts
#1

Question about hero shops

Im making the last ajustments to my map and its coming along much faster than i had expected but i just hit a pole. I need to know how to purchase a hero using a shop but not need to have a hero next to it. I looked in alot of triggers but none seem to match. Anyone know howto do this?
#2
you don't need a hero to shop heroes, just take a peon, set transparency (with trigger or model) to 100% and no movement speed.
#3
I could be very wrong but you could delete the tech requirement of nearby patron
#4
Perhaps I have a solution for you (I took the tavern for example):

1. Remove the "Select Unit"-ability of the tavern
2. Place a tavern owned by neutral passive on your map
3. Run a trigger with this action (event is map init)

Player - Make Neutral Passive treat Player 1 (Red) as an Ally with shared vision and full shared units

Do this for every player that should be able to buy heros from the shop. btw remove the tech-tree-requirements of the heros if you don't wanna build an altar (usually the have the requirement "any altar")

There's only one weird thing I noticed: If you select the tavern, the owning player (which is neutral passive) is mentioned as player 16
#5
just use the neutral hero shop, and add the heroes you want, and do whatever else you need done simple as that
#6

....

Thanks that helped alot.