22 posts joined 2004-08-27
#1 2004-09-06
Can somebody help me with TFT worldedit? Can't use animation Help me with THE FROZEN THRONE WORLDEDITOR!
Look i can't let one puppet decay on the ground. how can i do this...
And another: I want to make an campaign but how can I make conditions to go somewhere or let them order to kill someone.
I've already made a map once but now i want to make an campaign...
233 posts Göteborg joined 2004-03-25
#2 2004-09-06
With the Play Animation trigger, just choose unit and type in the animation name you want (can be seen in the box the Mini-map and the folders on the left side)
22 posts joined 2004-08-27
#3 2004-09-06
Thanks
1,431 posts Germany (NRW/Detmold) joined 2004-05-05
#4 2004-09-06
Re: Can somebody help me with TFT worldedit? Can't use anima sokem And another: I want to make an campaign but how can I make conditions to go somewhere or let them order to kill someone.I have no idea what you wanna say, plz be a bit more explicit.
22 posts joined 2004-08-27
#5 2004-09-08
I mean like Main Quest or Optional Quest...
I'm just starting you see so I... ain't so very good in this ok.
1,431 posts Germany (NRW/Detmold) joined 2004-05-05
#6 2004-09-08
Hm, the tutorial is atm in german, I think I'll have to translate it in english and have to create a testmap for it.
btw all you need for quests are variables (quest / quest-requirement) and the quest-triggers (and of course some other triggers), perhaps you can figure it out with this info.
there's a map by Nemesis[DK] concerning to cinematics, but it includes quests, perhaps you find it useful.
http://www.wc3sear.ch/index.php?p=Maps&ID=367&sid=2df45b1747160b939e8e0fe832dd00d8 It's in german, but that won't be the problem if you have an english (or any in your language) WC3/WE
or simply open other unprotected maps which include quests, that's the best way to learn imo.
22 posts joined 2004-08-27
#7 2004-09-09
Great thanks, I'll try...
22 posts joined 2004-08-27
#8 2004-09-13
A man won't walk... This is just to hard for me, I still can't let a man walk, I'm selecting footman <009> and let him:
stand - 3 (0,800 s). And he ain't moving.
Maybe I sound as a noob, but believe me! I truly am...
372 posts joined 2004-07-02
#9 2004-09-13
You shall not animate him!
Here is the trigger you need:
Action:
Unit - Issue order targeting a unit
order (Your unit) to move to (the point)