Warcraft III resources & community, 2003–2006 · archived

GIMP and alpha

12 posts
#1

GIMP and alpha

how do i alpha shit out with GIMP?
#2
I'm not sure you can. (I heard you can though) People these days alpha with PSP and photoshop.
#3
and how do you do it with photoshop? i have no idea what version becous then i would have to use a friends computer but could you tell me anyway on the version that you know of
#4
I use PSP to alpha... I can't you help you with photoshop.
#5
yes but how do you alpha even with PSP maybe i can find some simularitys or something
#6
hello?
#7
Go to masks > layers > load from alpha channel > load alpha channel 1 > edit > select the pure black on the palette > paint or spray it on the part when needs it alpha'd out > save to alpha channel > save as .tga with NO compression.
#8
dude it worked!! yea :D thanks i can do it in Adobe now thank you very much dude was it mentiond you rock!!
#9
I importe the texture in 3ds max he say: "the following tga file use an unknown pixel bit depth!"

i think is because when i say he compress automaticlky but how change that?


(scuse me for my bad english)
#10
I think is because when I SAVE he compress automaticlky but how change that?
#11
that sounds wierd you imported the textures in 3ds max? was that bevore or after you editen the skin? well if you just edited the skin and you want it saved the correct way just do save as make it the name you want and maka it an .blp file there is nothing you have to change when you save it (maybe the name if you want backup's)IF you use adobe that is
#12
3ds Max doesnt open .blp files...