Warcraft III resources & community, 2003–2006 · archived

Help with my spell

10 posts
#1

Help with my spell

Hi. I'm currently creating a hero for the Hero Challenge thing, but I realised, that, also I'm quite good with the world editor, I have no idea of how to make a custom spell/ability.
My ability should look like this: The hero slashes the air, sends out a projectile (I can change that) and hits a target enemy unit for damage, resembles the stormbolt mostly in that case. But instead of stunning it has a 5% chance of instantly killing the target when hit.
That's it, sounds easy, but I couldn't manage it. I have JASS, but can't use it properly. In case you want me to use JASS when you tell me your ideas, I can do that.
Btw, I tried to change the animation the hero (blademaster in this case) uses for this ability, which I couldn't accomplish, too. If you could please help me with this also...
#2
i can't help u becuase of rule 5:

oz02You may only use your own resources - nothing from anyone other than yourself.
#3
Whoa, didn't know that, thanks for reminding me of this.

But than my hero won't look like I want it!

Ack, whatever...

EDIT: I have a somewhat more neutral question: How do your dummies look like? I mean, can anyone give me the stats or something a dummy should have?
#4
Well you can do several things to dummy units. You manna make them 0 food so the food bar dosn't go psycho if your doing something that spawns and despawns alot. you could either use Unit- Hide (whatever) or give it ghost. You could also give it no model. I do all 3 just incase :p
#5
create a whisp and set model file to: none.mdl

that's the way i create dummy's
#6
I for one make them very small (collision ASAP - as small as possible ;)), obviously no food cost, if you base it on a worker I get the worker part down (because if you put them as workers they will appear in the lower-left corner and it sucks because you will get workers though there are NO workers). Moreover, depending on the spell (but in my case it usually doesn't matter), I give them NO vision (0 for day and 0 for night). That is all I guess. Oh, and I give them invulnerability skill (so they cannot be targeted) and as much mana as possible (maximum and starting).
#7
Almost all of my maps use dummies. Just copy one.

~The_Raven
#8
Instead of the invulnerability skill, use the "Locust" skill because that makes them invulnerable,unselectable and untargettable.
#9
I add invulnerability as a way of detecting whether the unit is a dummy and to avoid having dummies targeted with triggered AoE spells.

~The_Raven
#10
That's a brilliant idea Maker Level Person... I didn't try to use the Locust Skill ever before and it should work exactly how I want for my storm skill. Thanks a lot!!!