Warcraft III resources & community, 2003–2006 · archived

heeeeeeeeeeeeeeeelp!!!

9 posts
#1

heeeeeeeeeeeeeeeelp!!!

Ok I am emberessed to ask such a stupid question but... :oops:

I want to make a dummy spell,Iwant it to suck mana of units in small region around the caster(500-550) but I dont want it to efect frendly units and heroes and my units and heroes.How to do that.


Another thing if I dont want it do efect enemy heroes how do I do that.

sry for my english. :D
#2
When you use the action Unit Group - pick unit..... ect.

You could always do a bunch of if / then / else actions

ex:
If picked unit is a Hero equal to true then skip remainng actions else do nothing

If picked unit is an ally of owner of triggering equal to true then skip remainng actions else do nothing
#3
THX very much

another question :D if I want to add to unit 15+ to attack for 15 sec the remove it using triggers. How to do that.

thx in advance :twisted:
#4
Depends... If you want you can give the unit bonus damage using item ability (look at special... items I think and search for attack bonus or something). Give the ability to teh unit you want. THEN, you can just wait 15 seconds and then remove the ability from the unit. Obviously, you can do a OR condition if using buff to have the condition BEFORE the 15 seconds if the buff was dispelled.
#5
But I want it not to be visable :twisted:
#6

Re: heeeeeeeeeeeeeeeelp!!!

ElfWarfareI want to make a dummy spell,Iwant it to suck mana of units in small region around the caster(500-550) but I dont want it to efect frendly units and heroes and my units and heroes.How to do that.


Someone just gave me another idea. Perhaps you can use the mana scroll's ability, using negative values and changing target to enemy / not hero. but not sure about that.
#7
Geesh.. when you create the DUmmy, you immediately hide it by saying Hide - (Last Created Unit). That is all.
#8
DaelinDepends... If you want you can give the unit bonus damage using item ability (look at special... items I think and search for attack bonus or something). Give the ability to teh unit you want. THEN, you can just wait 15 seconds and then remove the ability from the unit. Obviously, you can do a OR condition if using buff to have the condition BEFORE the 15 seconds if the buff was dispelled.


sry i didn't read well :D
#9
It's ok. I only hope that it works. I made an immolation like spell by adding the unit this ability and wait until unit unimmolations or mana is bellow 8 or something. :D Then I deactivated the skill anyway (doesn't matter if it is still deactivated) and it worked!