I'm making a map where i need to be able to attack while moving.\ The controls are by arrow key so what i would like is a way to move with arrow keys, then press another key and your unit automaticly attacks directly in front of it while still moving, and if an enemy is in range, it damages that unit.
Maybe use a skill based on an attack spell for that. Like Breath of Fire or Shockwave with greatly reduced AOE. Just make it play the attack animation and change the projectile art to nothing. I don't have any experience with that kind of things, so you'll have to find out how to do that by yourself.
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#4
im not a pro at WE but i can get it to work... i got 2 ideas right now (probrably crappy) but it depends if your guy is ranged or whatever u didnt give specific info
well, there are 2 maps im gonna do this in. The first is a race map, the second is a tank arena.
I need it so while the unit is in motion, you can press a key and they fire a missle or soemthing while they are still moving, so they have to be able to attack range while moving, can u do that?
I know the perfect way use the move that the phoniex dose every certain amout of time he will shoot a fire ball at enemies he dose it while moving but the only problem is that there is no animation for it but it still works trust me id use it in a game.
skaterjcpwell, there are 2 maps im gonna do this in. The first is a race map, the second is a tank arena.
I need it so while the unit is in motion, you can press a key and they fire a missle or soemthing while they are still moving, so they have to be able to attack range while moving, can u do that?
u could use a unit-bullet system which allows u to fire missiles that collide and stuff, i have a demo map of it somewhere on these boards, i posted it like 3 times though so i'm too lazy to again
u could also pick units infront of ur unit then do an eliptical check (running from self to polar offset), then pick the closest unit in the elipse and hurt that unit (that would simulate instant hit bullet weapons basically)
i guess u could create a dummy unit that fires for u if u wanted