Warcraft III resources & community, 2003–2006 · archived

Need a fast help

6 posts
#1

Need a fast help

I had created my own icons with pohoto shop and WC3 image extrator II.

1) I convert an icon to tga and edit it.

2) I convert it back to blp with wc3 image extrator.

3) I set the path name to:
ReplaceableTextures\CommandButtons\BTN(name).blp
ReplaceableTextures\CommandButtonsDisabled\DISBTN(name).blp

But the problem is it wont show up in the game, and in world editor.
The icon i downloaded on this site works fine!

Plz help me if you know the problems! THX :lol:
#2
If it shows in image Extractor it must show in WC3. If itdent show in Extractor then u probably saved it as 32 bit .tga or didn't add alpha channel.
#3
I had saved it in 32 bit tga, and i shows up i WC3 Image Extrator, but not in WE and in the game!
#4
-=Emergenzy=-I had saved it in 32 bit tga, and i shows up i WC3 Image Extrator, but not in WE and in the game!


Do this.

1. Have your icon as 24bits .tga with no compression.
2. Use WC3 Viewer (download in tool section) and convert the icon.
3. You should be asked if a opaque alpha channel should saved say yes.
4. It should show fine in WC3 Viewer, WC3 Image Extractor II and in wc3.
#5
Thx now i work.
I think wc3 image extrator have an error!
#6
-=Emergenzy=-Thx now i work.
I think wc3 image extrator have an error!


Np. I don't recommend using Image extractor II when converting to .blp. It can't handle 24bit .tga, use WC3 Viewer from now on when converting to .blp. It knows how to add opaque alpha channels :)