Um i jsut finished what i hope will be a skin you all like but forsome reason when i tried to load it in the WE it didnt load properly... could someone help me out? Ide rellay appreciate it. I know Im using the correct file ext... but its still not reading it right.
ok the problem was that i used a firent file name...
The skin looked good but i needed to do some shading, and alil more work. After i finished doing all of this I imported it again.. But now its giving me a red model.
Do you mean you see floating red parts? That means the alpha channels for your skin are screwed. You can fix them by converting the skin to 24bits .tga and there are other ways too but I don't know what image editing program your using...
Curously is there anyway to remove certain things in a model though skins?
the ear on a BM are not on some fo the human skins for instance...
Specifically i was wondering id the batwings on my necromancer could be erased all togeather.
Also how do you make a skin from scratch? I mean how do you make a skin compeltely from nothing? And then how does the model know how to read the skin correctly to put it on the model?
1. Yes, it's called alphaing. Do a search on this forum for more info about it, it's been discussed too many times before.
2. You can't. A skin is the flesh of a model, it makes the model look like something. The model itself is just a colorless frame, the skin goes around it to look like something.
3. A model is unwrapped, so certain coordinates on a skin are set to certain parts of the model.
Wna know about it? Wna know how? Wna know how to remove "Alpha"?
Well here it is:
Wna know about it
Alpha means that you remove a part of the skin(making it invisible, or transparent.
Wna know how
First go to channels in your program, guess the channel's called Current Mask or just mask. Then choose the darkest black with no transparency or soft egdes. [color=blue][NOTE]only some pencil tools work, and some work better then others[END NOTE][color] Then paint on the place you want removed. Dont pait on none flat things, and you cant remove team colored weapons or other team colored stuff this way. Also you can make skins transparent by alphaing, just use a brush that has a transparency, or use another color than black or white.
Wna know how to remove "Alpha"
Do the same as before, but instead of using black, use the brightest white, and pain on the places you want remade, using this means you can remove team colors(not the glow).
First go to channels in your program, guess the channel's called Current Mask or just mask. Then choose the darkest black with no transparency or soft egdes. [color=blue][NOTE]only some pencil tools work, and some work better then others[END NOTE][color] Then paint on the place you want removed. Dont pait on none flat things, and you cant remove team colored weapons or other team colored stuff this way. Also you can make skins transparent by alphaing, just use a brush that has a transparency, or use another color than black or white.
Did that and the wings on my necro skin were still there... only they were a wied color...
Was the color red or just white? If it was red, it's team color, the most motherf*****' bastard of them all when it comes to alphaing. And it looks real ugly too. Save all the trouble, go see a modeler and maybe he'll delete the parts you want to have deleted