Ignore the error message. It will always show that up for a while. WE Takes longer to recognise the model than in the game does. It'll effect the object manager, be patient and not be discouraged.
I'm having the same problem, I downloaded the Raptor model and Imported the model and skin, I didn't rename the model, and changed the skin to Textures\Raptor.blp
No dice, it doesn't show up in WE or game.
EDIT: Just tried changing the pathing names to something else, and it works in game now.
I have imported all the files, and they are located in warcraft 3 under chest then chest again(thats how it came)and there are 3 files 2 blps and the mdx
so i put the path chest\chest\(the 2 blps)not together tho
Hey, I might be of assistance. If when you load your map the WE gives you a cant load blah.mdx then try placing it in the editor. If its a green and black box then its just a pathing issue. If nothing shows up or WE crashes the model is to blam. I would convert the file to mdl and open it in notepad. Scroll down until you see... Textures ?? { <--Could be any number Bitmap { Image "textures\???.blp", } Bitmap { Image "textures\???2.blp", } Now match those paths in your directory and in WE. Thats it I think. Cheers
GOD i tried downloading the grim model and it made the little green and black box (very unnoying) can one of u explain, in english HOW I MAKE THAT GO AWAY!!!! --------------- -------