The map remains unfinished as I did what I wanted to accomplish. The triggers may be a bit messy, but I don't know JASS, so I couldn't make it all spiffy. Pretty much all is explained in the map, so...yeah. I'm posting because this is my first submission (and though I don't much plan to work on the map, it's still unfinished) and I was wondering if anyone had any suggestions and so on. -Syco
Wow, a month for a reply, and I obviously forgot about this by then. Just remembered. If I recall correctly, so far this has: -Working, stealable cars. The one downside is that someone can steal your car with you in it, and it doesn't kick you out. I plan to fix that. -Car bombs. Fully working. you arm it, and the next person to try to steal your car becomes pavement paint -Car color changing and spraypaint -GTA-like cops that'll chase you and then give up wanting after awhile. -Security system (antitheft item) for your car. Hack jobs won't be able to steal it anymore. -106 downloads and not a damned comment. The map is editable, because of it's purpose, so anything like making more players is totally possible, but I just didn't put these things in because it's supposed to be just the systems, as I've said.
It will (maybe) eventually have: -Ownership flags. You'll basically have a "keyring" item, which has keys to all your cars on it. -Respawning. An easy fix. Seeing as how this is a systems map, I didn't see the need for it. But for dev purposes and all, I see the need now. -Anything else you can think of. Nothing else comes to mind.