i need to know how i can remove team colors in psp 8, i keep trying all this stuff with the masks but personally i have no idea what i am doing. the problem is that on any other thread i see about alphaing, the response is always has to do with the alpha channel, i see no selection of the alpha channel in this version, only mask layers, unless they are the same. the only other way i see how to get rid of a team color is to save it as a bmp, but then it turns out like this... http://img.photobucket.com/albums/v438/Afroknight/ss0000coorupt.jpg also i tries to alpha out those annoying spots but nothing happened, just white spots occures on it, this is what i tried to do in psp8 http://img.photobucket.com/albums/v438/Afroknight/layer.jpg in other words, how can i get rid of the team color without having to do al this crap by redoing it as a bmp, and then having to alpha out those spots which i dont know how to do.
i dont think you really get the point, i want to know how to remove team colors, if i do what you did in your tutorial, itll revive the team colors along with uncorrupting tha alpha channel..
yes, but wht do i do to the channel or mask before i just spray over it with white, and i relaize that its different since i am using psp8. when i saved the skin as a tga it looked like this http://img.photobucket.com/albums/v438/Afroknight/alpha2.jpg i want it to look like this(saved as a bmp)
http://img.photobucket.com/albums/v438/Afroknight/alpha1.jpg btw wont a 24 bit targa make all of the alpha channels corrupt? the 2 pictures have the same exact skin, but 1 is saved as a 32bit tga, and the other is saved as a bmp. the big problem i have is that although i edited over the team color bands on the skin, the team color band still shows up.
okay sopho, now i get it, i can just cnp the blade from the original skin to uncorrupt the alpha channel in just the blade. but i have one more thing, whenever i try to cnp somthing on psp, it opens up as a new window, rather than pasteing it on the image.