Warcraft III resources & community, 2003–2006 · archived

Attach special effect

10 posts
#1

Attach special effect

What are the places u can attach things to?
i know "overhead", what are the rest?
#2
This is from UMSWE Readme:
Attachment Point Names:
overhead (floats over the unit's head, but doesn't sway with
the head as it animates)
head (sways with the unit's animation)
chest
origin (usually at the base of a unit's feet)
hand
foot
weapon (for heroes)
sprite (for buildings)
medium (for buildings)
large (for buildings)

Attachment Point Modifiers:
left
right
mount (for mounted units)
rear (for quadrupeds)
first (for buildings)
second (for buildings)
third (for buildings)
fourth (for buildings)
fifth (for buildings)
sixth (for buildings)
rallypoint (for buildings)
#3
How do i know which model should be attached to which part then? i dled some weapon models, and wrote attach to "right hand". Only 2 models worked. With the rest the game just froze.
#4
What models actually have right hands? And if they are custom models, I wouldn't try. Some people don't put attachment points on their models. So if you are going to use models, try to stick with geomerge
#5
I tried to attach weapon models that i dled to a sorceress. Why would they put the models on this site if u cant use them? And what is geomerge?
#6
What weapon is it?
Try using sphere, and a geomerge is something like the model on the site where they took an existing model, tweaked it or blended it with a different model, and still used the same skins that are existant in the war3 or war3x MPQ
#7
is sphere and attatchment point?
#8
Sphere is a skill used to attach effects on a unit. U can find it in object editor, abilities tab by pressing ctrl+f and searching for sphere.
#9
How do i use sphere then?