I am very bad to make spell but i am not abl;e to do like the manuel of heal(tome of heal(+50)) please if u can do it i will be very happy (if is possible) !!!
Have you tried exploiting and learning about the manual's abilities, or even better, the possibilities of other abilities? I learned by editing silence it can stop more than spells. Experiment. I would have a way but it would be quite a hassle
Blizzard is pretty smart at some stuff. If you have compared Silence and Cloud you may consider that they are the same stuff... Heh, actually they aren't! Cloud is a channeled spell and Silence isn't. Pretty cool IMO! The same thing I would say about Howl of Terror. Instead of just making a polarized Roar they made an AoE Inner Fire. I simply love them for these stuff...
I see all spell and i THINK is not possible is for that i am asking about a trigger but the trigger set mana dosent work because that change the x (x/y) exemple
-Event Unit use an item -Condition Item type of item being manipulated equal to Manuel of mana -Action set mana of hero(unit)manipulated item + 50 mana
= x/y (x=25 y=50) x+50/y = 25+50/50= 75/50->50/50 and i want to change value of y : x/y+50 = 25/50+50 = 25/100
Try it first. You can add an ability but I doubt it will stack. This is quite a problem so I would recommend making multiple mana bonus abilities and working with a few vars. But that's why we have INT tomes
Hmm... I'll have to think about it. But I will soon find a solution. If I would've played more with the items I would've known by now. Well, I guess I'll have to make an item spell .
There are two possibilities. Either create a tome right near the hero and make him get it OR use the special WE (I don't remember its name... I think WE Unlimited). I saw there a command which can manipulate the maximum life/mana of the units which ROCKS!
WE unlimited has trigger to chance max mana ? i dont think this is possible because jassfuctions for this dont exist. but item mana/hp stack and every time a hero uses an item u can add a bonus