Warcraft III resources & community, 2003–2006 · archived

WC3 Patch 1.17

5 posts
#1

WC3 Patch 1.17

Hello,
I am creating a map and made most of my spells before 1.17 patch came out. I have found a problem when working on one of my latest ones. Before the patch I tested to see if it was possible to make critical strike do negative bonus damage to "heal" an ally and found it worked. Now after 1.17 has come out, it no longer heals.
I have checked out my other spells that I made before and those also with negative damage do not heal...I checked again and the negative numbers box is still checked so it should work.
Well for example I created a reverse shadow strike spell to heal the caster (it worked before 1.17). At level 1 it heals the caster 10hp(negative damage) and heals 10hp every 3 seconds for so many seconds (negative DoT). After the 1.17 patch the initial still heals 10hp but the dot now damages instead of heals.

Anyone have any ideas why it doesn't work anymore?

Thanks in advance,
Xelloss
#2
each patch reverses the negative values
#3
Patch 1.17 changed some of my spell methods as well. For example, channeled, single unit spells suck hard now because I can no longer use Life/Mana Drain and Aerial Shackles keeps the unit immobilized. Dang!
#4
Thanks for the replies.
So from the things I am hearing, at this point there is nothing I could do to fix that negative problem and have to wait for the next patch to hopefully fix it?
Thanks in advance,
Xelloss
#5
No, just reset the abilities and release a new version. I just said they reset it. So anything negative is positive