Ok....I need the exect code for creating a circle of fire ( I know its done with intrigers but I don understard it so if someone can explaine it to me)
thnx in advance
imported_Blademaster
#2
for (integer A) 1 to 360 create one (fire) at integer A
Umm... Not exactly. Cuz you didn't actually mention the "Point with Polar Offset" stuff. Instead of a Region you select THAT and then you give to the first value the base point around which the circle comes, the second one is the distance with that point -> the size of the circle and the last one is the Integer A indeed which means that it's the creaction itself of the circle . I didn't mean to get over you Blademaster but you didn't say everything and usually full explanation is better.
Ok, let's see. I don't remember the EXACT code and it's... 6:53 AM here but I'll try to post something. Btw, everything in the [] are just comments.
example of comment of myself: [Ability Comparision]
EVENT - An unit Starts the effect of an Ability CONDITIONS - (Ability being cast) equal with (Yourability) [Ability Comparision] ACTIONS - For Each (Integer A) from 1 to 360 DO (Action) [This means that you use a For... for multiple actions] - Create a special effect at position of (Casting Unit) offset by Range [here you set the size of the circle... this is the distance between the particles and hte caster] towards (Integer A) Degrees.