The most common is to have them spawn one at a time and individually move as the spawn, creating a line effect, on ther onvolves a lot more regions, with one unit spawning in a line of regions, or multiple units spawning at multiple coordinates in-line within a single region.
All these actions would be under the ``unit- create unit`` trigger -VGsatomi
673 posts Sunny Singapore, the lil' red dot joined
#4
conditions- every 5 seconds of the game, actions - create 1 *unit* at *region*... or something like that... if ur doing aos u might wanna add conditions - entering unit in *region* equal to castle.. something like that