what the hell.. ok, i made an icon, converted it to tga, and then blp. it show up perfectly on the warcraft 3 image extractor, and then i load it up and nothing shows up! the path is exact and fine (ReplaceableTextures\CommandButtons\) what's wrong?!?! it drives me nuts please help
1. Try converting the skin to 24bits and converting it to a .blp with a opaque alpha channel added with WC3 Viewer (download in tool section, use for convert too).
I have a quick question, I'm having the EXACT same problem he was, and what program(s) did you have him use to make the icons work? just a little curious... because I made like 20 icons by chaning a 24 bit bmp into a tga using irfanview, and then into a blp and it doesn't show up in wc3 editor or ingame tests :S
oops, one more very important thing. Icons have paths, unless you want a ugly green version of the icon come.
RepleaceableTextures\CommandButtons\BTN*iconname*.blp < no .blp ending if the icon is .tga and .blp if it is .blp
RepleaceableTextures\CommandButtonsDisabled\DISBTN*iconnamedisabled version*.blp < same thing. Make sure the disabled icon version addresses to the main icon for a disabled version.