Warcraft III resources & community, 2003–2006 · archived

Need help skinning a Power Generator

2 posts
#1

Need help skinning a Power Generator

okay, I have tried very very hard to get this done myself, and I couldn't.

There are 2 units in the game: blue doodad Power Generator (Doodads\Cityscape\Props\CrystalShield\CrystalShield.mdl)
and red building Power Generator (buildings\other\PowerGenerator\PowerGenerator.mdl).

I would like to create a building that has the base of those 2 models, but no crystal at all. I tried to skin and edit the paths in the model files, but it didn't work. I either got the same Blue generator or unable to load xxxxx.mdl. Can someone help me or do it for me?
#2
If you want the crystal for any of the generators to be removed, just alpha the crystal out or do it via modelling. The skin path for the power generator should be correct, right click and show used textures... to find where its skin are located.